Hillville
This city is email-verified
|
Year | Day | Season | Citizens | Logs |
Hillville | 14321 | 362 | fall | 0 |
Pollution
|
Housing
|
Jobs
|
Food capacity
|
Daily Food Consumption
|
Money
|
Daily Tax Income
|
Daily Cost
|
Energy
|
Area
|
Sprawl
|
Crime
|
Fun
|
Culture
|
Health
|
-20/day | 0/0 | 760/760 | 817800 | 0 | $64.28G | $0 | $100 | 0/0 | 385/1.38k | 0 | 0 | 40 | 0 | 400 |
Job/tax levels
Combat
transit
roads
1
25
-1
0.01
10
0 |
highways
2
50
-4 (+1)
0.02
20
0 |
airports
3
150
10
100
-2
0.03
0 |
bus_lines
1
30
10
50
-2
3
0 |
subway_lines
10
40
10
1000
1
60
needs
workers
to operate
|
bike_lanes
1
10
2 (+1)
61 operational
|
bikeshare_stations
1
10
1
77 operational
|
gas_stations
1
2
10
10
1
5
10
1
100
0 |
housing
huts
1
1
1
1
9
needs
area
to operate
|
single_family_homes
1
1
12
2
2
5
0 |
multi_family_homes
2
1
18
6
5
3
0 |
homeless_shelters
2
5
70
100
20
1
0 |
apartments
3
10
90
20
15
0 |
micro_apartments
2
5
50
20
12
0 |
high_rises
5
20
150
100
50
0 |
megablocks
10
100
500
500
100
69
needs
energy
to operate
|
energy
coal_plants
5
5
10
5
2000 (+1000)
-10
30
0 |
natural_gas_plants
1
15
20
5
2000
-5
15
0 |
wind_turbines
1
5
30
10
600
27
needs
area
to operate
|
solar_plants
1
5
10
10
500
23
needs
area
to operate
|
nuclear_plants
5
10
500
10
5000
20
needs
area
to operate
|
dams
4
10
30
5
1000 (+500)
10
16
needs
area
to operate
|
fusion_reactors
5
10
10000
1
10
150000
5
needs
workers
to operate
|
carbon_capture_plants
5
10
50
10
-100
80
needs
area
to operate
|
education
schools
2
5
600
10
10
50
72
needs
energy
to operate
|
middle_schools
3
8
800
40
10
30
62
needs
energy
to operate
|
high_schools
3
10
800
70
10
20
56
needs
energy
to operate
|
universities
4
20
1200
150
10
10
57
needs
energy
to operate
|
research_labs
2
30
800
200
10
5
51
needs
energy
to operate
|
resources
lumber_yards
5
25
1900
250
10
5
500
8
needs
energy
to operate
|
mines
5
25
1900
250
30
1
random drop
-5
10
1
random drop
100
100
1000
100
128
needs
energy
to operate
|
uranium_mines
3
50
5000
1000
20
-50
50
1
1000
5
needs
energy
to operate
|
quarries
5
100
500
1000
20
1
100
17
needs
energy
to operate
|
reservoirs
10
500
100
100
5
100
1000
14
needs
area,
energy,
to operate
|
farms
gardens
1
1
1
1
10
0 |
rice_farms
5
100
10
10
5
5
1
50
36
needs
energy
to operate
|
produce_farms
5
100
10
10
5
5
5
50
33
needs
energy
to operate
|
livestock_farms
5
100
10
10
10
5
1
50
22
needs
energy
to operate
|
vineyards
5
100
10
10
10
5
1
50
21
needs
energy
to operate
|
food
sushi_restaurants
2
2
50
1
10
1
1
5
1
10
25
3
needs
energy
to operate
|
delis
2
2
1
10
1
10
5
25
50
14
needs
energy
to operate
|
grocery_stores
5
5
5
10
1
1
100
1
5
1
15
100
1000
8
needs
area,
energy,
rice,
to operate
|
farmers_markets
2
5
5
5
50
5
50
10
needs
produce
to operate
|
butchers
2
2
1
5
2
10
50
15
needs
energy
to operate
|
bakeries
2
5
10
10
1
5
5
5
1
50
16
needs
energy,
wheat,
to operate
|
wineries
4
2
10
1
1
5
1
50
21
needs
energy
to operate
|
breweries
4
2
10
1
1
5
1
50
10
needs
energy
to operate
|
bars
2
2
1
5
1
2
1
10
0 |
civic
parks
1
10
5
3 (-1)
5 (+2)
-1
20 operational
|
campgrounds
1
50
30
6
8 (-1)
6 (+2)
-3
70
needs
workers
to operate
|
nature_preserves
3
100
100
6
10 (-2)
5 (+2)
-12
41
needs
workers
to operate
|
libraries
1
2
200
10
4
1
random drop
32
needs
energy
to operate
|
commerce
retail_shops
1
2
100
2
3
24
needs
energy
to operate
|
factories
7
15
1900
50
20
-3
1
10
1000
78
needs
energy
to operate
|
office_buildings
3
2
800
5
20
17
needs
energy
to operate
|
distribution_centers
8
100
1500
25
250
-10
-3
1
14
needs
energy
to operate
|
entertainment
theatres
2
5
300
10
10
1
5
24
needs
energy
to operate
|
arenas
5
40
500
100
20
10
23
needs
energy
to operate
|
galleries
5
2
10
10
3
5
1
31
needs
energy
to operate
|
zoos
3
70
250
250
10
9
-1
22
needs
energy
to operate
|
aquariums
3
60
450
380
10
20
-1
41
needs
energy
to operate
|
travel
ski_resorts
3
50
400
1000
25
50
10
2
needs
energy
to operate
|
health
hospitals
6
20
400
100
10
10
27
needs
energy
to operate
|
doctor_offices
3
4
50
50
10
15
55
needs
energy
to operate
|
combat
air_bases
2
500
5000
5000
50
5
10
1
1
100
3
needs
energy,
steel,
to operate
|
defense_bases
1
100
2500
2000
10
1
250
3
needs
energy
to operate
|
missile_defense_arrays
1
200
5000
5000
100
20
20
1000
5
needs
energy,
steel,
to operate
|
storage
wood_warehouses
5
10
100
15 operational
|
fish_tanks
5
5
1000
4 operational
|
lithium_vats
5
5
1000
3 operational
|
salt_sheds
5
10
100
8 operational
|
rock_yards
5
20
100
13 operational
|
water_tanks
5
10
100
13 operational
|
cow_pens
5
10
100
3 operational
|
silos
5
10
100
100
11 operational
|
refrigerated_warehouses
5
10
10
5
500
500
500
500
10
needs
energy
to operate
|